We just finished a lunchtime class on the use of Maya as a base for drawing perspective. This is what I drew at the end. I think it's pretty apparent that a 3D software was used for that illustration, but there's potential to make it more seamless, I know it
Nice. I personally don't care so much about the 3D use. It's just a tool. The end result is art. You did a nice job with the rendering. The structure you used isn't all that important in the end since it doesn't look like some cookie cutter image that was mathematically produced by a machine. I think it's only obvious to you.
Oh nice stuff! The ships are pretty cool, but I really like those buildings. I like the design and the way they look like they're kind of built into the rocks.
very nice, I wouldnt have known u used a 3d base having looked at it. but now that you have i only really notice it most on the long straight hull and the cyclinder shape on the biggest ship. they look almost perfectly straight and remind me a little of primitive polygon shapes in maya. but only slightly i love you painterly style over the 3d base uve done a great job. ps esp love the buildings in the clouds.
Thanks! You got it, it's exactly what I meant when I said I thought the 3d was transparent. However you made me realize it's because of the ellipses and the ships keel
I'll try to sneak it in next time I update something.
You got it, it's exactly what I meant when I said I thought the 3d was transparent. However you made me realize it's because of the ellipses and the ships keel